Blog Posts

Game Developers Conference 2023: What I Learned, part 1

Creative Scotland gave our indie studio (Bearhammer Games) a Go See Share grant to send two people to the Game Developers Conference in San Francisco in March 2023. We’re incredibly grateful! I’m Tracey S. Rosenberg, and I came on board at BearHammer to work on administration and grant applications. The other BearHammer attendee was Rachel…

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Go See Share fund: Vista creation in God of War Ragnarök

My name is Rachel Cassandro and I am an environment artist for BearHammer Games. I attended Abertay university for 3D art where I received a masters in games Development and have been working on environment art for BearHammer since September 2022.  Thanks to Creative Scotland, I got the chance to attend the Games Developer conference…

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Adventure Fitness VR Drone Documentation

Overview The base drone model is a skeletal mesh with two material slots, 10 bones and 4 sockets. It is located at “/Content/AssetCollection/AF_Ltd_objects/SK_Drone”. All Drone animations can be found in “Content/AssetCollection/AF_Ltd_objects/Animations/Drone” and all material vatiations in “Content/AssetCollection/AF_Ltd_objects/Materials/DroneMaterial/NewDroneMaterialVariations/Materials Materials There are two drone material variations for the drone body. The main one is “MI_DirtyDroneGreen” which is…

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Preview of Upcoming Norway Map

We released a youtube video showing a preview of gameplay from our upcoming Norway map! It features some intense new obstacle types that will present a unique challenge and amp up the heart rate of those trying out the course. Check it out here!

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Clearing Space On Perforce

I reached that dreaded moment where our perforce server hit its maximum limit. Even when trying to obliterate some directories from our depot, I was getting hit with the reply: The filesystem ‘P4ROOT’ has only 2G free, but the server configuration requires at least 2G available. P4Configure to change this file size requirement did not…

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