https://docs.metahuman.unrealengine.com/en-US/MetahumansUnrealEngine/MetaHumansLODs/
https://forums.unrealengine.com/t/can-someone-please-fix-the-grooms-issue-in-4-26-1-2/225127
You can enable cards by using r.hairstrands.strands 0
That way you get the head hair. Using the sample metahuman files seems to then allow for the eyebrows to be reenabled but I’m stuck trying to get the eyelashes to work in a passable way…
Adjusted M_EyeLash_HigherLODs_Inst to fix eyelash opacity for eyelash cards made on construction script.


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